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"When it came to looking at making a new Diablo game, and this opportunity to partner with NetEase to make this-the technology is there, where our mobile phones are more powerful than ever, and they’re capable of top tier gaming experiences," he said.
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The environments, the characters, the skills, the story.”Ĭheng also addressed more general criticism of the reveal, saying: “I don’t think mobile should be a dirty word." We have artists on our side, they have artists on their side, and we work together as a team, as a partnership to create everything about Diablo Immortal. Speaking to IGN, Cheng said: “We’ve been working with NetEase Games from the beginning as a partnership to create everything in Diablo Immortal. You can see some similarities between the interfaces in the clip below.īlizzard has responded to this accusation. This game should be cancelled and Blizzard should be ashamed of it."įans have also claimed the game is a reskin of Crusaders of Light, another game by NetEase, which is partnering with Blizzard on the development of Diablo Immortal. In April, Blizzard revealed that it would arrive on PC. I was just so incredibly disappointed by the way Diablo fans have been treated on all fronts. Diablo Immortal was originally intended as a mobile-only game, and its announcement at BlizzCon 2018 caused quite a bit of backlash. I'm a hardcore Blizzard fan for over 20 years. It is followed by South Korea (10%), Brazil, and Japan (9% each)."I don't want to humiliate any individual developers. The new blood knight class was announced for Diablo immortal mobile game. The US also leads in terms of downloads, accounting for 25% of total mobile installs.Mobile downloads are estimated at almost 7.3 million, so the game could have reached around 2.7 million installs on PC.The US accounted for 45% of total revenue, followed by South Korea (21%) and Japan (8%).According to data from AppMagic, Diablo Immortal has already generated $14.5 million on iOS and Android.A lot of users criticize the game’s monetization, with some calculations saying that it costs around $110k to fully max out a character.
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Blizzard has shared the first official data on the Diablo Immortal launch on Twitter, saying that the game has already been downloaded over 10 million times across PC and mobile.
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